The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
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The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
PLEASE NOTE: The event starts at 9:00pm GMT but the lobby will open around the below times for free practice.
Times | The America's Saturday February 25th Eastern Time Zone: 3:30pm Central Time Zone: 2:30pm Mexico: 3:30pm Mountain Time Zone: 1:30pm Western Time Zone: 12:30pm | Europe Saturday February 25th UK: 8:30pm Germany: 9:30pm Netherlands: 9:30pm Denmark: 9:30pm Finland: 10:30pm |
Assists | Braking Assist:Off ABS: Off Traction Control: Off Dynamic Racing Line: Yes (optional) Gearbox: Manual or Manual or Automatic |
S | All IndyCar drivers please indicate your interest in taking part in the preseason test please post IN, MAYBE or OUT below no later than 7:00pm GMT on the day Lobby Settings For this event the lobby will be set to free practice Timer: 1 hour and 30 minutes Force interior view: No Force Manual Gears: No Force Realistic Driving Aids: Yes Force Default Setups: No Allow ABS: Yes (comes up automatically) Allow Stability Control: No Allow Traction Control: No Damage: Performance Impacting Failures: Yes Tyre Wear: Real Fuel Usage: Real Auto Engine Start: Yes Flags and Penalties: On Allow Ghosted Vehicles: Yes In Game Time: X2 Weather: Clear Time: Session Start Time: 1:00pm in game |
ReadingRich host
Rebel Whitey
Dragon7011
Hammerpgh
SRL DirtyMike
ncINFIDELcb
WoodyLizard
OctoberDusk06
Hurt McGurt
DaftGhostOne
MrDriftNinja
Zarf
MAYBE: (2)
wcborstel999
HRT Murphy
OUT: (2)
LeeWoodman
EpilepticToast
Last edited by ReadingRich on Sat Feb 25, 2017 8:08 pm; edited 14 times in total
Guest
Guest
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
Hi guys,
Registration is now up for this event.
Remember this is a test session and is non point scoring.
It will be set to free practice for a hour and a half from 9:00pm GMT though I will open the lobby around 30 mins earlier with a practice session running for invites and party joining.
And since I'm here I will post IN
Registration is now up for this event.
Remember this is a test session and is non point scoring.
It will be set to free practice for a hour and a half from 9:00pm GMT though I will open the lobby around 30 mins earlier with a practice session running for invites and party joining.
And since I'm here I will post IN
Guest
Guest
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
IN
Didn't realise this was just a practice session event. But that's cool.. looking forward to it.
What's a decent time to be aiming for around here. Fired up pCars for the first time yesterday.. good to be back
Are we ok to post in this thread regarding practice, setups, advice, etc? If not maybe we could have some kind of Paddock Chat area for such things.
Didn't realise this was just a practice session event. But that's cool.. looking forward to it.
What's a decent time to be aiming for around here. Fired up pCars for the first time yesterday.. good to be back
Are we ok to post in this thread regarding practice, setups, advice, etc? If not maybe we could have some kind of Paddock Chat area for such things.
Hammerpgh
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
Hammerpgh wrote:IN
Didn't realise this was just a practice session event. But that's cool.. looking forward to it.
What's a decent time to be aiming for around here. Fired up pCars for the first time yesterday.. good to be back
Are we ok to post in this thread regarding practice, setups, advice, etc? If not maybe we could have some kind of Paddock Chat area for such things.
Just a test session in order to test things like ping and for people to get a good run in the car in traffic, may chat set ups and things like that.
Because the car has a fine margin between running and blowing up and the are a lack of lobbies running the car I thought it would be a good idea.
To be honest a haven't massively run at sakito so I'm not sure about lap times. It was mostly picked so if anyone missed the test they wouldn't be at a disadvantage come a proper points race
Guest
Guest
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
Sounds good to me. I haven't run an online session in ages so it will be a good chance to test it out again. Do the problems of loss of FFB at the start of a race still happen? That was a real pain the last league I was running in.
Hammerpgh
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
What time is decent at this track?
Zarf
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
I've noticed that these cars won't go past 20 laps . The engine blows! I was in a league that we ended up turning mechanical failures off.
Good time at SUKKITTTO- 1.23-24''S using 2 PTP's
Good time at SUKKITTTO- 1.23-24''S using 2 PTP's
SRL DirtyMike
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
ptps?SRL DirtyMike wrote:I've noticed that these cars won't go past 20 laps . The engine blows! I was in a league that we ended up turning mechanical failures off.
Good time at SUKKITTTO- 1.23-24''S using 2 PTP's
Zarf
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
Push to pass... Indycar version of kers.
Hammerpgh
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
I would suggest that must be setup or shifting related because I've raced these in a league well beyond 20 laps. Not setting the radiator too closed or something are you?SRL DirtyMike wrote:I've noticed that these cars won't go past 20 laps . The engine blows! I was in a league that we ended up turning mechanical failures off.
Good time at SUKKITTTO- 1.23-24''S using 2 PTP's
Hammerpgh
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
SRL DirtyMike wrote:I've noticed that these cars won't go past 20 laps . The engine blows! I was in a league that we ended up turning mechanical failures off.
Good time at SUKKITTTO- 1.23-24''S using 2 PTP's
You can most definitely get the car to last more than 20 laps with failures on you just have to remember to open your side pods up for the race and to try and keep the car moving as much as possible.
Guest
Guest
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
maybe for now, not certain if I'll make this one.
EpilepticToast
Ten Time Champion
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
yes sir I'm in........haven't really played PC IN A WHILE UNTIL RECENTLY.......STRUGGLING WITH HANDLING OF THE INDY...SO PRACTICE AND RUNNING LAPS WITH YOU GUYS LOOK FORWARD TO
ncINFIDELcb
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
Driver list above updated.
Just to let people know assists will be set to Real but ABS will show as ON.
I'm not sure why just a in game error.
Just to let people know assists will be set to Real but ABS will show as ON.
I'm not sure why just a in game error.
Guest
Guest
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
Hope to get some laps in over the next few days. Looking forward to some fun here
Hammerpgh
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
Hammer and I ran an IndyCar league that petered out, but was fun for a while. Things we learned were that:
1, There were a number of push-to-pass options that should be used strategically. This is a good primer:
2. To mimic real race strategy, and to have a way to encourage the "red and black" tire rule, 3x tire wear was run. You could, of course, mandate a pit stop, but that damn sign pops up every lap. lol.
3. Determined that the best way to start was to use the "rolling start" in the game, since we always ended up having to fix wheel issues. Here was the rule --
Starts will be rolling, with a parade lap preceding he rolling start. 70-80MPH is the formation lap speed and it is the responsibility of all cars to allow ample room for others (single file) until the final sector, where cars should line up two-by-two and be ready to start. The start may commence as soon as the lead car is in plain sight of the flag stand, but before that driver reaches the start/finish line. The lead driver shall announce the start upon or before acceleration by saying “green flag, green flag”. If the lead driver cannot do this, it falls to #2. All starts will be reviewed by the Series Directors for fairness. No car many “jump” the start and the lead driver must adhere to the above procedure for all starts.
4. Like the real wheel -- http://www.indycar.com/Fan-Info/INDYCAR-101/The-Car-Dallara/The-Cockpit - you can get creative with button mapping in pCARS, like roll bars, cycle the HUD display on the wheel (to get rid of the one on the screen), and play with the brake bias.
Just suggestions Rich. I love the way this league is set up...no assists and tracks that come close to the real ones in flavor! Can't wait.
Oh yea, IN :bounce:
1, There were a number of push-to-pass options that should be used strategically. This is a good primer:
2. To mimic real race strategy, and to have a way to encourage the "red and black" tire rule, 3x tire wear was run. You could, of course, mandate a pit stop, but that damn sign pops up every lap. lol.
3. Determined that the best way to start was to use the "rolling start" in the game, since we always ended up having to fix wheel issues. Here was the rule --
Starts will be rolling, with a parade lap preceding he rolling start. 70-80MPH is the formation lap speed and it is the responsibility of all cars to allow ample room for others (single file) until the final sector, where cars should line up two-by-two and be ready to start. The start may commence as soon as the lead car is in plain sight of the flag stand, but before that driver reaches the start/finish line. The lead driver shall announce the start upon or before acceleration by saying “green flag, green flag”. If the lead driver cannot do this, it falls to #2. All starts will be reviewed by the Series Directors for fairness. No car many “jump” the start and the lead driver must adhere to the above procedure for all starts.
4. Like the real wheel -- http://www.indycar.com/Fan-Info/INDYCAR-101/The-Car-Dallara/The-Cockpit - you can get creative with button mapping in pCARS, like roll bars, cycle the HUD display on the wheel (to get rid of the one on the screen), and play with the brake bias.
Just suggestions Rich. I love the way this league is set up...no assists and tracks that come close to the real ones in flavor! Can't wait.
Oh yea, IN :bounce:
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
Maybe - depending on what time I get finished in the garage
EP3 Murphy
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
How long will this go for? I actually won't be able to stay past 2:30 (west time) due to work.
DaftGhostOne
Re: The DSRL IndyCar World Challenge, Prologue/Test session: Sakito GP Japan (25th February)
As this is a prologue / test session there is no requirement for the amount of time you spend in the session. You can join late or leave early if you need to.
Admin
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