Special Speedway Rules
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Special Speedway Rules
Here are the special rules for oval racing only.
Practice 20 mins
During the session all cars will be able to go on track for the entire session.
The session results will set the qualifying order.
Qualifying 40
During the session the lobby will be halved with the first 15 minutes being run by the slowest 50% of practice the fastest 50% will then use the next 15 minutes leaving around 10 mins for comfort brakes.
Once all laps have been completed no one is allowed on track as the grid will be set.
No one is allowed on track outside of there 15 mins slot.
In the event of a odd sized grid the lobby will be split near even with the slowest group having the most cars (by1 car)
The start
Will be rolling and utilise the in game feature giving you manual control and maintaining no more than 75mph/120kmh.
Penalties will be on during this period.
Safety car/ Full course cautions.
Unlike other DSRL series and the other IndyCar races ovals will require caution periods if a accident happens.
During this period there I.S to be no shouting with those involved the race host and the race leader only needing dialogue.
If you are involved in a incident call it calmly with the turn or straight location and the race host will call a safety car.
If required record a clip or save your replay with multiple angles as per the usual incident reporting system to be sorted after the race.
Once the safety car is called the race leader takes this role and the field is follow in single file.
Pit Road will be closed to all but the damaged cars who have TWO full laps to make it to the pits before the reopen for the rest of the field.
If you need fuel during the closed period and cannot make the 2 Laps please inform the host so you can be allowed into the pits. To avoid undamaged cars gaining an advantage from this they will also be required to pit for fuel again when the rest of the field pits.
Once all cars pitted if there is a new race leader they become the safety car.
During the safety car period the field must go no more than 80mph/128kmh
Once the pit cycle has finished there will be one more safety car lap and the race leader will call Green Green Green BEFORE the S/F Line and the start will be single file.
Practice 20 mins
During the session all cars will be able to go on track for the entire session.
The session results will set the qualifying order.
Qualifying 40
During the session the lobby will be halved with the first 15 minutes being run by the slowest 50% of practice the fastest 50% will then use the next 15 minutes leaving around 10 mins for comfort brakes.
Once all laps have been completed no one is allowed on track as the grid will be set.
No one is allowed on track outside of there 15 mins slot.
In the event of a odd sized grid the lobby will be split near even with the slowest group having the most cars (by1 car)
The start
Will be rolling and utilise the in game feature giving you manual control and maintaining no more than 75mph/120kmh.
Penalties will be on during this period.
Safety car/ Full course cautions.
Unlike other DSRL series and the other IndyCar races ovals will require caution periods if a accident happens.
During this period there I.S to be no shouting with those involved the race host and the race leader only needing dialogue.
If you are involved in a incident call it calmly with the turn or straight location and the race host will call a safety car.
If required record a clip or save your replay with multiple angles as per the usual incident reporting system to be sorted after the race.
Once the safety car is called the race leader takes this role and the field is follow in single file.
Pit Road will be closed to all but the damaged cars who have TWO full laps to make it to the pits before the reopen for the rest of the field.
If you need fuel during the closed period and cannot make the 2 Laps please inform the host so you can be allowed into the pits. To avoid undamaged cars gaining an advantage from this they will also be required to pit for fuel again when the rest of the field pits.
Once all cars pitted if there is a new race leader they become the safety car.
During the safety car period the field must go no more than 80mph/128kmh
Once the pit cycle has finished there will be one more safety car lap and the race leader will call Green Green Green BEFORE the S/F Line and the start will be single file.
Guest
Guest
Re: Special Speedway Rules
Once green is called, is there passing allowed? e.g. before the start/finish?
Re: Special Speedway Rules
OctoberDusk06 wrote:Once green is called, is there passing allowed? e.g. before the start/finish?
Yes, this is where a real safety car system would have been nice.
I’ll refine the rules for speedways as we go into testing as what may seem like a good idea may not be. Generally I don’t want any one to lose out hitting some one else debris and it gives those involved at least a chance to get a finish behind them.
Guest
Guest
Re: Special Speedway Rules
From the horses mouth: http://www.indycar.com/Fan-Info/INDYCAR-101/Procedures-and-Rules/Starts-and-Restarts
______________________________________________________________________
All races begin with a rolling start. All drivers must position their cars in their proper locations in two-wide or three-wide (Indianapolis 500) alignment during the final parade lap and must remain in position unless mechanical difficulty occurs. In the event that a driver drops out due to mechanical difficulty, the remaining cars in the field must maintain their assigned positions unless otherwise directed by race officials.
Cars dropping out on the parade or pace laps may be considered cause for delaying the start.
An official safety car will be used to pace the field and will have its flashing lights on during the parade and pace laps. At the appropriate time, the flashing lights will be turned off, indicating the intent to start the race the next time across the starting line.
All drivers must maintain their relative position until the green condition is declared.
______________________________________________________________________
So, pretty much how Rich has spelled out. Another win! So, it's important to be able to hear the green/green, whatever the comms situation.
______________________________________________________________________
STARTS:
All races begin with a rolling start. All drivers must position their cars in their proper locations in two-wide or three-wide (Indianapolis 500) alignment during the final parade lap and must remain in position unless mechanical difficulty occurs. In the event that a driver drops out due to mechanical difficulty, the remaining cars in the field must maintain their assigned positions unless otherwise directed by race officials.
Cars dropping out on the parade or pace laps may be considered cause for delaying the start.
An official safety car will be used to pace the field and will have its flashing lights on during the parade and pace laps. At the appropriate time, the flashing lights will be turned off, indicating the intent to start the race the next time across the starting line.
All drivers must maintain their relative position until the green condition is declared.
______________________________________________________________________
So, pretty much how Rich has spelled out. Another win! So, it's important to be able to hear the green/green, whatever the comms situation.
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